Rules and format

Everything needed before the first ball is bowled.

This game follows a rock-paper-scissors style matchup, but the round feedback and match rules are tuned for a cricket theme.

Winning logic

Move matchup table

🏏 Bat 🏐 Ball
🏐 Ball 🪵 Stump
🪵 Stump 🏏 Bat

Round structure

How a match behaves

  1. You choose one move each round.
  2. The computer responds with a random move after a short delay.
  3. Only a winning round adds a point to either side.
  4. The first side to reach five points wins the full match.
  5. Refreshing the page keeps your current score.

Strategy notes

Small game, but still readable.

A

Track the score pressure

When one side is close to five, every round matters more than the early match.

B

Draws are neutral

A tied round is effectively a reset, so the same target remains for both sides.

C

Reset only clears this game

The new script removes its own saved state instead of wiping unrelated browser storage.

Next step

The rules are short. The arena is ready.

Open the game page and play a full first-to-five set.

Go To Match Arena